As prelude to this year’s conference and festival, earl in March a series of 2-day workshops takes place at Pictoplasma’s headquarter in the former crematorium, silent green. This is a new section of the Pictoplasma Academy and invites designers to enhance their skills in specific media and techniques – guided by the respective master of the craft.
March 1st and 2nd: Lucas Zanotto/YATATOY (IT) and Niels Hoffmann on how to concept and prototype an idea for a game app as designer to connect with a software developer
March 5th-8th: Mark Gmehling (DE) on 3D illustration with the Cinema 4D software
More information on contents and fees on pictoplasma.com