Q&As spanning five decades
Q&As at the Berlinale Forum are legendary: they are enthusiastic, interesting, profound, honest and enlightening - on the part of the filmmakers and the audience. Most of the Q&As were recorded and have since been digitised. To unlock this cultural treasure, the Arsenal presents selected Q&As as podcasts and contextualises them in dialogue with experts. For the exhibition Was anderes machen, we present three films and three Q&As as examples, all of which were produced in collaboration with Das kleine Fernsehspiel: Helke Sander’s The All-Round Reduced Personality - Redupers describes the social reality of working, single mothers and also documents a walled-in West Berlin. Helke Misselwitz’s After Winter Comes Spring gives a first-hand impression of life and the mood in the GDR one year before its collapse. Safi Faye’s Come and Work combines documentary and fiction in a portrait of a Senegalese village.
WS2 Podcasts by authors from the Johannes Gutenberg University Mainz
Authors: Florian Alber, Cornelia Dertinger, Stella Dunze, Fabian Kling, Lennard Panevski, Vidhya Pfeifer, Andreas Reinhart, Frederic Schmid, Simon Schneider, Maren Sommer, Lou Willert
The freedom of genre, the curiosity about film narratives beyond commercial cinema makes the archive of Das kleine Fernsehspiel a treasure trove for film studies research. In 2021, Kathrin Brinkmann and Merle Kröger, in collaboration with Prof. Alexandra Schneider, held
a seminar at the Department of Film Studies/Media Dramaturgy at the Johannes Gutenberg University Mainz entitled Archival Research and Practice: Das kleine Fernsehspiel between World Cinema and Immigration Society, which offered both film screenings and the opportunity for independent research and archival practice on individual groups of works or filmmakers. Amongst others, four podcasts were produced on Jutta Brückner, Lynn-Hershman-Leeson, Werner Schroeter and Maria Speth, reflecting on their work from today’s perspective.
Directors: Tina Ellerkamp and Jörg Heitmann / dogfilm
“In May 1989, ten people, wanting to talk about their lives in a changing city, decide to turn their lives in Berlin into fiction for 14 days. They play Killer, a game in which no one knows of the others and each one is both perpetrator and victim.” The idea for this game came from Bettina Ellerkamp and Jörg Heitmann, whose film about Berlin in the “in-between times” (between walled city and capital city) of the 1990s is a poetic film essay and a homage to a subculture in which art and life cannot be separated. Made for Das kleine Fernsehspiel, killer.berlin.doc becomes the harbinger of a new era: Capitalising on the game’s interactivity, the film is followed by a CD-ROM in which the city can be navigated via the ten players and their creative tools. An archaeological “Playstation” from the
early digital days of the turn of the century.